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Education & Employment

  • MA in 3D Animation Bucks New University - 2022

    Studied 3D animation at Bucks New University, with a focus on character performance.

  • Junior Creative Developer Mersus Technologies - 2020-2021

    Created 3D assets for VR applications in Blender, and created shaders and particle simulations for use in Oculus Rift/Quest applications in Unity.

  • Tech Art Intern Mersus Technologies - 2020

    Created 3D assets for VR applications in Blender, and created shaders for use in Oculus Rift/Quest applications in Unity.

  • BFA in Computer Game Design George Mason University - 2019

    Studied Computer Game Design at George Mason University, with a focus on 3D modeling and animation.

  • 3D Intern Radiant Digital - 2019

    Optimized 3D assets for VR applications in Blender, and optimized textures, materials, and lighting for use in Hololens MR applications in Unity.

  • Vocational Training - Computer Digital Animation Monroe Technology Center - 2016

    Studied at Monroe Technology Center for Computer Digital Animation for two years

Software Experience

Autodesk Maya
6 Years
3ds Max
10 Years
Unity
8 Years
Unreal Engine 4
8 Years